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File_1=SourceModule,'C:\Programmierung\DelphiX_D6\DXClass.pas',0,1,561,1,570,0,0
File_2=SourceModule,'C:\Programmierung\DelphiX_D6\DXDraws.pas',0,1,6573,1,6593,0,0
File_3=SourceModule,'d:\programme\borland\delphi6\source\indy\IdStack.pas',0,1,190,1,204,0,0
File_4=SourceModule,'C:\Eigene Spiele\DXDevStudio\DXMapEdit\UnitTileSetup.pas',0,1,34,1,58,1,0
File_5=SourceModule,'C:\Programmierung\JCL122+JVCL200FinalFullInstall\JVCL\Source\JvVCLUtils.pas',0,1,1656,19,1676,0,0
File_6=SourceModule,'d:\programme\borland\delphi6\source\vcl\Graphics.pas',0,1,3367,27,3456,0,0
File_7=SourceModule,'C:\Eigene Programme\UtilsUnits\WindowsUtils.pas',0,1,47,50,56,0,0
File_8=SourceModule,'d:\programme\borland\delphi6\source\rtl\Win\ShlObj.pas',0,1,1956,8,1975,0,0

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Module1=C:\Eigene Spiele\DXDevStudio\DXMapEdit\Component\DXMap.pas
Module2=C:\Programmierung\DelphiX_D6\DXSprite.pas
Module3=C:\Eigene Spiele\DXDevStudio\DXMapEdit\UnitList.pas
Module4=C:\Eigene Spiele\DXDevStudio\DXMapEdit\UnitMapProp.pas
Module5=C:\Eigene Programme\UtilsUnits\DelphiXUtils.pas
Module6=C:\Eigene Programme\UtilsUnits\GraphicUtils.pas
Module7=C:\Eigene Spiele\DXDevStudio\DXMapEdit\DXM.dpr
Module8=C:\Eigene Spiele\DXDevStudio\DXMapEdit\UnitSprites.pas
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[C:\Eigene Spiele\DXDevStudio\DXMapEdit\UnitMain.pas]
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[C:\Eigene Spiele\DXDevStudio\DXMapEdit\Component\DXMap.pas]
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[C:\Programmierung\DelphiX_D6\DXSprite.pas]
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[C:\Eigene Spiele\DXDevStudio\DXMapEdit\UnitList.pas]
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[C:\Eigene Spiele\DXDevStudio\DXMapEdit\UnitMapProp.pas]
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[C:\Eigene Programme\UtilsUnits\DelphiXUtils.pas]
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[C:\Eigene Programme\UtilsUnits\GraphicUtils.pas]
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[C:\Eigene Spiele\DXDevStudio\DXMapEdit\DXM.dpr]
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[C:\Eigene Spiele\DXDevStudio\DXMapEdit\UnitSprites.pas]
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[C:\Eigene Spiele\DXDevStudio\DXMapEdit\Component\DelphiXExtensions.dpk]
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